The computational medium is simulation

Evergreen

The computational medium can create simulated worlds, as it can read and write dynamic systems. This makes it a meta-medium.

Some current examples may be hyper-focused social medias (creating a ‘simulated’ social world) or video games (creating totally alternative worlds - video games can be seen as ‘native’ to the computer).

From Chatting with Glue, I’ve also imagined the possibility of somehow actively participating in a conversation that has already past, perhaps by extending various points of it in meaningful ways - a greater version of a forum discussion.


See also/ References:
E - Simulations are lower resolution gestural reproductions of reality

Related To: Internet + Tech + Digital Space + Computation MOC
Created On: 2020-08-09 from A - Personal Dynamic Medium
Last Updated On: 2020-08-09


Linked References

Modelling Reality

Reality Proper

  • D - Full Reality

  • D - Common Reality

  • D - Accidental vs Absolute Reality

  • D - Realness

Simulations

  • D - Simulation

  • E - When a simulation reaches the complexity of that which it’s simulating, it transcends onto the same plane of existence

  • E - Simulations are lower resolution gestural reproductions of reality

  • E - Our mind holds only a simulation of reality

  • E - The computational medium is simulation

Truth

  • Truth MOC

Misc

  • E - Given the same input, context changes the output

  • E - Everything stands in relation to everything else

  • E - Physical units are residues of human interaction

  • E - Common truth is found through the collective

Full Models

  • SPIO Model MOC